Rummy (dummy) cards are very difficult to play. Let’s teach.

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  Of all the cards, for me, this one is the hardest to play. Because I won’t use guesswork. But it’s thinking, using your head, which usually people who play cards only hope for luck. This game tells me that good luck will not make you win. But the ability to use the luck that you have that will make you eat all the money on the table.

    Rummy is a matching card game. In playing relies more on mind reading and reading cards in the opponent’s hand. A mathematician or statistician has an advantage in rummy competitions. (or even a game of poker) playing rummy takes quite a long time. Depending on the number of players. So in fact General gamblers therefore do not like to play this game. Because they will lose each other more slowly than other games. Such as bounce, which has a fast spin loss round Fun things in rummy card games. In addition to competing in the normal game is eating dark or knocking hands. Which has a psychological effect on the race as well. If you interested membership with us UFABET

dealing cards 2 players deal 11 cards each 3 players deal 9 cards each 4 players deal 7 cards each (in some rules for 2 players. After the cards are dealt 5 cards will be separated from the bottom of the pile. To make it difficult to count cards to make the game more challenging)rules. After the cards are dealt. The remaining card is the draw pile. The dealer reveals the top card and places it next to the draw pile. That card is considered a discard pile. The first player starts by drawing a card from the draw pile. Alternatively, you can collect a card from the community. Then discard one card from the community card for the next player when it’s the next player’s turn. The player chooses whether to draw from the draw pile or collect a card from the pot. Then discard one card in line with the community card for the next player. Continues until one of the players “knocks” or ends the game. The goal is that each player will attempt to arrange a suit of at least three cards. A triple (eg 7♣ 7 7♥ or J♥ J♦ J♠ J♣) or a card of the same suit (e.g. 4♦). 5♦ 6♦ or 10♥ J♥ Q♥ K♥) In this rummy game the sequence of cards is 2 3 4 5 6 7 8 9 10 JQKA. When discarding a card from the center. Arrange them in rows so that each card discarded in order can be seen.

card collection 

Players can collect cards from a central pot only if they can bring cards from that pot to immediately arrange them into a suit. And the player must already have at least one card in their hand that will be combined to match the collected cards. Players collect by starting with the cards to be put into the set and collecting until the last card. and that suit must be placed face up on the table immediately. Any other suitable suit or deposit (see “Deposit” below) collected will also be placed by the Player. Or you can keep it in your next hand.

birth    

When a player collects a card from the pot for the first time and exposes that suit to the table. A player who is born is deemed to be “born”. The born player may place the matching card in their hand or deposit (see “Deposits” below) on the table both in that turn and in their turn. Next, the spawn is useful in that the player will not “fall off the building” (see “falling of the building” below), and that the set of cards and deposits that have been placed will not be deducted at the end of the game.

deposit   

A deposit is connected at least one card (deposit card) from the suit that has already been placed on the table. whether it is a set of other players For example, if Player A places a suit of 8♣ 9♣ 10♣ J♣ on the table, Player B has the right to deposit Q♣ (or 6♣ 7♣) by placing those cards. When it’s Player B’s turn, if Player B deposits by placing 7♣, other players will be able to continue depositing 6♣ as well. But if at any time a QKA card is not able to continue depositing, for example, Mr. A. puts the QKA card on the table, Play B. will not have the right to deposit 2 or 3 if Player A. puts down the set of 9 9 9 On the table, any player with the remaining 9 cards can also deposit when it’s their turn. A deposit can only be placed if it is the turn of the player who has the deposit card and if the player has been “born” or may hold the deposit card in their hand until the end of the game. That play cannot deposit more than 2 cards per game.

How to finish the game or knock?

When any player draws a card or collecting cards from the middle And arrange all the sets or “deposit” and have only one card left It is deemed that the player is “knocked” and the player places all of their cards in their hand. and turn the last card face down If there is no player can knock it at all. until the cards are exhausted from the draw pile is the player drawing the last card and discard one card on the center and the next player does not Can collect cards from the center to knock. Have each player count the points from the set that has already been placed. And deduct points from the cards held in hand. In the next game, the knocked player will start the game.

counting   

Each player counts their points at the end of the game or “knock”. Numbers 2 3 4 5 6 7 8 9 cards 5 points each. Numbers 10, J, Q, K 10 points each, A 15 points each. Peto is a special card with 50 points, 2♣ and Q ♠. A “knock” card is also considered to have 50 points. Players earn points only for cards that have been placed face up on the table. the remaining cards in the hand Regardless of whether it is a set or a deposit slip or not must be deleted The player who collects 500 points first is the winner.

dark knock   

If any player is able to “knock” without being “born” at all, it is drawn from the draw pile only. or collecting cards from the pot and immediately “knocked” without being “spawned” before, that player is considered “dark knock”, where the score of the dark knocker in that game will be doubled. Seung said that it’s a risk, but it’s worth it.

building 

 If a player has not yet been “born” (have not picked up any cards from the pot) and the other player “knocked” then that player has fallen off the building. All points held in hand will be double negative.

stupidity (it hurts)   

If any player discards a card and the next player collects only that card and knocks The player who discards their cards will be deducted 50 more points or “stupid” and the next game dealt the cards in reverse.